Dressware, long-term research and development project, 2003

Dressware was inspired by the legacy of the British collective - Archigram that investigated the relationship between cities and new technologies, regarding fun, play, and pleasure as their projects’ rationale. Expanding on Archigram’s concept of ‘clothing for living in’, my own project evolves around the idea of clothing as portable architecture in ‘you never know WEAR?’ situations of local and global emergencies. Considering how our lives have become multi-dimensional and multi-demanding, this work attempts to comment on global uncertainties and the relation between technology and everyday life. Dressware brings our individual needs to the basic experience of survival and consists of three prototypes: SleepingBagDress, ParachuteDress and LifesaverDress.  <